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CFSound III Compact FLASH Digital Audio System with built in Amp & Two Contact Sense Input Triggers
 
Quantity in Basket: none
Code: ACS-CF-CFSoundIII
Price: $249.00
Volume Price
Quantity Price each
3-9 $239.00
10-24 $228.50
25-99 $216.74
100-249 $204.88
250-499 $198.18
500-999 $192.37

Shipping Weight: 3.00 pounds
359 pcs available for immediate delivery

 
Enclosed?:
Enclosed with 120-240 Wall Transformer
Enclosed No Wall Transformer(-$8.95)
Non-Enclosed with Wall Transformer(-$7)
Non-Enclosed No Wall Transformer(-$15.95)
 
Install Contact IO8(+$94.90)
 
Install Contact Sense 8(+$59.93)
 
Install Contact Sense 24(+$79.94)
 
Install DMX512 IO Module(+$89.68)
 
Install 2nd Contact IO8(+$94.90)
 
Install 2nd Contact Sense 8(+$59.93)
 
Install 2nd Contact Sense 24(+$79.94)
 
1/8" to Stereo RCA Line Level Adapter(+$1.00)
 
Quantity:
 

Feature Packed Based on the proven quality and reliability of our CFSound, CfSound II, and CFSound II+, the CFSound III is a digital audio repeater that can be used for interactive displays, standalone music, message announcement, concert audio, or home theater audio..  It is simple to operate and setup, and it will play your audio for years and years with no tapes to wear out.. You simply record the files on your PC, and name the files how you want them to play.  You next copy the files to a Compact Flash card, connect speaker(s), and plug in the CFSound III using the included wall transformer.  Audio is played out via the built in High Power Stereo amplifier, or you can connect it to your own amplifier using the line-level out RCA jacks.  Two contact sense input triggers and one PTT contact output are built in for triggering sounds with a switch or motion sensor.  ACS invented the first CFSound, playing digital audio from a compact flash card, in 1997.  Museums and kiosk manufactures around the world have used our products for over twenty-eight years.  As the inventor of this technology we have stayed ahead of the industry in quality and value.

Making the CFSound III the most configurable and powerful audio message repeater in the industry, is the optional use of the built in ACS BASIC programming language. Connect the CFSound III to a RS-232 terminal or terminal software on your PC, and you can use the built in ACS BASIC programming editor to create programs right on the CFSound III, and then save them to the Compact Flash Card.  Placing the file "CFSOUND.BAS" on the compact flash card makes the CFSound III enter the ACS BASIC operation mode at power up. Powerful simple to use ACS BASIC commands allow the watching of inputs, playing of sounds, and triggering of the  CFSound III's outputs.  The ACS BASIC even allows file writing to the Compact Flash card so you can log events or exhibit usage.
  
Of course there is still the use of the CFSOUND.INI file allowing:  

  • Playing of multiple files in sequence or random from a single input trigger.   
  • Quiz mode to make the CFSound III ask questions then play correct and incorrect sound files for each multiple choice answer input trigger.   
  • Delays can be added between playing multiple background sound files.   
  • The baudrate of the RS-232 port can be configured. Sample "CFSOUND.INI" text files are available in the software download portion of the website.

    Simple to Use The CFSound III is still the easeist to use!  Naming a file "01C.WAV", will cause the file to play when input trigger #1 closes. Naming a file "BACKGRND.WAV" causes that file to be played in the background when no other files are being played. The input triggers are activated by the closing or opening of a switch, motion sensor, or any dry contact. The "C" in the filename tells the file to play when the input trigger closes. Placing an "O" in the filename causes the file to play when the coresponding input trigger opens. Both "C" & "O" files can be on the compact flash card for each input trigger allowing specific files to play when the input trigger opens or closes. The PTT contact output is activated during the playing of sound files with an "S" in the filename. Up to 24 additional contact sense input triggers or 8 PTT relays and 8 additional contact sense input triggers may be added using I/O modules.

    Quality Audio The CFSound III's 44kHz 16 Bit stereo CD/DVD quality audio and built in digital stereo amplifier will astound you. Connect a set of quality speakers and you will not believe the fidelity and power of what you hear. The built in Class D amplifier generates unbelievable audio power with no heat!  It's digital right to the speakers!  If you turn it up and close your eyes you will think you're listening to at least $1200 worth of audio equipment. The quality is that superb.

    You can record your audio files using the sound recorder software included with your computer, our use one of the many audio editing software packages that range in price from free to $99. The audio editing software allows you to add effects, fades, noise, tones, touch tones, silence, background music and more, that will make your audio files sound like they were done by a pro.

    digital message player The CFSound III digital audio repeater can be mounted in a podium, display, or kiosk, to provide an interactive self contained stand alone information/education/quiz/learning system.  The expandable inputs & outputs, along with the audio file name conventions, allows the user to create a complete zoo exhibit, museum exhibit, kiosk, or quiz(question and answer) system, using just the CFSound III .  When used in a hands on interactive display, the CFSound III can watch for switch(s) to be pressed, play a corresponding audio file, and trigger individual outputs for controlling lamps, routing the played audio to different speakers(locations), etc.. 

    Using the CFSound III digital message player quiz mode, questions can be played(asked), and correct/incorrect answers can be played per question.  You set the questions, the answers for each question, the wait for correct answer time & sounds, and the timeout audio/sounds, all with wav files. Also using the CFSound III  in quiz mode, you can use the question inputs to select different languages sets, and when the answer inputs are activated, the CFSound III plays the appropriate audio file in the appropriate language.  Did we mention that if you use an IO Module with outputs, you can make lights, motors, solenoids, etc.. activate for each question and answer! Make your visitors stop & listen & learn.

    It really is just that simple to create or automate an interactive kisok, quiz or exhibit.  The CFSound III is simple to use, all in one, Museum tool!

    For amusement/attention purposes, simply connect up to 26 switches to a CFSound III digital message player contact sense module, number 26 corresponding audio files on the Compact Flash card, and each audio file will play when the input is triggered.  To make it even better, name an audio file "BACKGRND.WAV", and it will play when no inputs are triggered.  The background audio file even starts off, where it left off, after the triggered audio file is played. That makes the CFSound III   simple, feature packed, and less expensive than any digital message repeater we've ever seen.  How about a kiddy ride, connect an input to the coin switch, place an audio file with the proper ride duration on the Compact Flash card with that input number, and you're done.  When a coin is inserted, a relay is triggered(Ride starts), the audio file is played, when the audio file completes, the relay opens(ride stops).  You can even use different inputs for different currency(Coins, $1's, $5's), providing different ride durations.  Use the built in optional BASIC to control you r entire ride or amusement.  Wow, just that simple!

    What if you wanted to be called by phone when an event(s) happened.  Of course, it's simple!  Connect the >CFSound III digital message player to the telephone line via the on board PTT(push to talk) relay and a telephone matching transformer.  Next place the touch tones needed to dial the phone in an audio file, add a little silence to allow someone to answer the phone, add to that your message that you want the recipient to hear, and you're done.  Recording the touch tones may sound difficult, but they're not.  There are many sound editing programs that generate touch tones audio sequences just as easy as typing them on a phone. How about using the PTT relay to operate an RF radio instead of a telephone?  That would be just as simple!

    If you need to repeat a message endlessly over and over, or triggered, you can used the CFSound III as a digital message repeater, digital audio repeater, or audio message repeater.  A safety or warning message can play continuously, or be triggered/started by an off the shelf motion sensor.  Using an input module, the CFSound III  could play a low volume warning message as a background audio file, and play a corrective action audio file when an input is triggered by a motion or any other type of sensor with a contact output.  After the alert audio file is played, the CFSound III would return to were it left off playing the background sound, and continue. The  CFSound III digital audio message will never wear out or degrade in quality since it is stored digitally.

    For telephone installers or message on hold(MOH) producers, you can install a CFSound III on your customers telephone system, and just send them user installable Compact FLASH cards to change the message.  They can even have multiple Compact FLASH cards with messages on them, and change/rotate them as often as they wish.  Since the message is stored digitally, it will never wear out like tapes or CD players.  Most telephone systems, and some telephones, have an input jack on them to allow playing a message while someone is on hold.  The  CFSound III provides a simple cost effective way to present your product and or service offerings to those on hold.


    CFSound II Connected to CPU For computer, PLC(Programmable Logic Controller), or microprocessor controlled products or equipment, there's an on board RS-232 port.  A simple ASCII protocol allows playing, stopping, and queuing of audio files.  Now how simple is that!  You have a product, it looks great, but it sure would be great if played audio.  Now it can.  You can simply play individual audio files, and or queue them for play out in a specified/queued order.  With a library of audio files(words, sounds) you can queue together very complicated audio sequences very simply!

    The CFSound III digital audio repeater is a digital audio player that provides interactive digital message triggering, playing and repeating that can be used in museums, zoos, exhibits, kiosks, planes, buses, railways, trams, monorails, games, amusement, kiddy rides, safety messages, educational, commercial, industrial, advertising, emergency, telephone message on hold, promotions, or anything else you can dream up.  Turn your tapes, CD's or recordings into solid state digital audio playback or digital sound playback, that will play forever, and can be changed as often as you desire.  Once the audio is stored digitally, it will play forever without degrading in quality.



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